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Dino Strike Wii - for the Wii, not to be confused with the Beat 'em Up game Dino Strike for the PC.Die Hard Trilogy for the Playstation have levels which are in Light-Gun format.Crypt Killer: First non-mounted gun game to allow three players.Crossbow: Another, less graphic arcade title by Exidy.
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Crime Patrol: Full Motion Video Light Gun game.With a gameplay format lifted from Time Crisis

Cobra - based on the anime of the same name.Ported to the NES by American Game Carts Inc., also supporting the Zapper. Chiller: Produced by Exidy, was known for its early use of graphic content in an arcade game.You use a simulated firehose to put out fires, but the principle and hardware are the same kind as those of gun games. Maximum Force, its sequel / Spiritual Successor.
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The later 2010's saw a resurgences of mounted light gun games in arcades due to them allowing for faster gameplay plus being cheaper to produce than the plasma screen sensors though there are some occasional instances of the traditional set up. In Silent Scope, Revolution X, and T2 the gun requires calibration as part of its boot sequence, though this is not true of other "joystick gun" games like the sprite-based Jurassic Park motion seat game. This makes holding and aiming the gun as if it were real simply impossible, but makes keeping your aim steady a hell of a lot easier. Some of these arcade games are technically not light gun games but "joystick gun" games, as the aiming mechanism is actually a joystick firmly mounted on the face of the cabinet, upon which the gun is mounted. The PlayStation Move add-on for the PlayStation 3 is also compatible in the same fashion. The Wii is similar, using a "sensor bar" that is tracked by the Wii Remote to determine the location of the on-screen cursor (if any), making it an affordable platform for native gun games and arcade gun game ports. Instead, current gun games, particularly those in arcades, use infrared sensors tracked by the gun (which is an infrared camera designed to resemble a gun), so that the monitor and the gun aiming are completely independent of each other this allows for modern gun games to use plasma and LCD screens.
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It should also be noted that many older lightgun games won't work on modern televisions, as the guns relied on the way CRT TV sets refreshed the screen to tell where you were aiming. Console light gun shooters have also popped up from time-to-time, but fell out of favor in the early 2000s with the rise in popularity of First Person Shooters.

LETHAL ENFORCERS 2 GUN CALIBRATION HOW TO
